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renderoni

One of the ways to connect Renderoni

Open-source Three.js game engine for TypeScript with Rapier physics, deterministic simulation, headless testing, and MCP tooling for AI agents.

Renderoni OS provides a 3D web game engine for TypeScript, enabling agent-native CLI and MCP tooling for inspecting, observing, acting within, and stepping the simulation, and running headless assertions.

Version:
1.0.0
Publisher:
elemarin
Company:
Esteban Leandro (third-party)
Summary written by google/gemini-2.5-flash-lite from the server’s own site and README; facts above come from the registries.
Logo: https://github.com/elemarin/renderoni/actions/workflows/ci.yml/badge.svg

Install

Generated from the server’s transport data — never hand-written. Placeholders in angle brackets are yours to fill.

Run it with its own identity, a budget you set, and every call audited — no local config to keep in sync.

Add to a connect0 project

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What it can do

No capability summary yet — the publisher has not declared one and it has not been verified.