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Unreal Engine

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine via Remote Control API. Built with TypeScript and designed for game development automation.

Version:
latest
Publisher:
ChiR24

Install

Generated from the server’s transport data — never hand-written. Placeholders in angle brackets are yours to fill.

Run it with its own identity, a budget you set, and every call audited — no local config to keep in sync.

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What it can do

As declared by the publisher

Tools · 23

  • animation_physics
  • build_environment
  • control_actor
  • control_editor
  • inspect
  • manage_ai
  • manage_asset
  • manage_audio
  • manage_blueprint
  • manage_character
  • manage_combat
  • manage_effect
  • manage_gas
  • manage_geometry
  • manage_interaction
  • manage_inventory
  • manage_level
  • manage_level_structure
  • manage_networking
  • manage_pcg
  • manage_sequence
  • manage_tools
  • system_control
Unreal Engine MCP server — setup for Claude Code, Cursor and VS Code · connect0