Accounts and projects
How connect0 tenancy works — an account is your organization, a project is an isolated workspace, and some things scope to one, some to the other.
Updated 7/26/2026
connect0 has two levels of tenancy: the account and the project. Knowing which one a thing belongs to tells you who can see it and where it lives.
Account
An account is your organization — the top-level tenant. It owns:
- Members — the humans and agents who belong to it (see Team and principals).
- Billing and credits — one credit balance and one plan per account. 1 credit = $0.01.
- Projects — every workspace lives under exactly one account.
- Account-wide configuration — personas and memory libraries are defined once at the account level and reused across agents.
You can have more than one account (for example, a personal one and a company one), but resources never cross account boundaries. Everything in connect0 is account-scoped; there are no org-wide or cross-account shares.
Project
A project is an isolated workspace inside an account. Each project has its own:
- Sandbox — a
/workspacefilesystem whereshruns and uploaded files land. Files persist between calls but do not leak into other projects. - Connectors — the data sources and third-party connections wired into that project.
- Agents — agents run inside a project.
Create projects from the dashboard or with the project.create MCP
tool. The dashboard path is /a/<account>/p/<project>/….
What scopes where
A common point of confusion: not everything is project-scoped. As a rule of thumb:
- Project-scoped — connector instances, skills, usage events, and sandbox activity. These always belong to one project.
- Account-scoped — agents, their runs, thread messages, personas, and memory. An agent is a member of the account and can be pointed at the account's projects; its run and message history is kept at the account level.
When you grant an agent access, you are granting it against account-owned resources; the project it operates in is where its connectors and sandbox live.
Where to go next
- Core objects for the full object map.
- Team and principals for who can be a member and how access is granted.
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